Olympic animation
Pre-Production
I
Started by thinking of a famous historical character that I would like to
animate. I originally thought of the idea that I would be animating Theodore
Roosevelt doing the javelin, but I couldn’t find any funny/interesting ideas
with this combination.
I then moved onto the idea with a
Viking named Ragnar Lodbrok/Lothbrok. I explored a few early animation
character designs but found these did not fit the style I was looking for so I
looked at a sheet that was given to me in a lesson on designing characters and
used some of the ideas from that.
Here
are the results;
I Then
Drew some more details on the Computer so I had more of an idea of what I was
going to animate.
And
after went on to drawing a character sheet so I could see my character from all
angles.
After
I had my character designed I went on to storyboard some of the shots for my
animation. I started with the idea of Ragnar doing boxing, but found that this
would be too hard to finish by the deadline. I thought about Ragnar throwing so
shot put.
Storyboarding;
This
is the original storyboard that I drew. I then went on to drawing the frames on
a larger
scale on TV Paint which I could then animate.
After
creating the storyboard, it was time to animate. I planned the timing and drew
arcs for each action individually.
To animate the throw, I looked at a lot of
reference on YouTube to create some key poses which you can see in the
animation.
After
establishing all the movements, I then moved onto to refining the line art and
adding some “in betweens”. By doing this it smoothed the animation out and gave
it a more professional touch.
When I finished all of the line work and had all
the animation done I moved on to colouring the line work and drawing the
backgrounds.
I then exported the clips on TV Paint as a JPG
sequence and imported them into Premier Pro as a sequence. By doing this it
allows much more control over editing each shot.
After doing this I imported the sounds that I had
found such as Footsteps, Grunts, Screams, soundtracks and Other smaller sounds.
I then synced them to the Animation and changed balance and volume to create
the atmosphere that I wanted.
When I was happy with my edit I exported it as H264
at 720p with maximum render settings for the best result.
Advantages
I found that doing this project really helped me
with developing my skills in basic animation. It allowed me to analyse walk
cycles and gave me the chance to practice them from angles I have never tried
before. I also had a go at demonstrating weight in more depth by using a
pendulum effect when Ragnar picks up the ball man.
I developed my skills in TV Paint which should help
me be more proficient in my future animations as I found a lot of helpful tools
during this project.
I also learned how to throw a shot put correctly
and efficiently due to analysing a lot of the videos and looking at key poses.
Difficulties
The most difficult part for me during this project
was time management, I set myself too much to do such as colouring and choosing
a difficult movement, this resulted in me staying behind a lot of the time just
to make sure I could finish.
I also found creating the walk cycle as well as
animating another person in the frame was very difficult and brought up a lot
of problems but I managed to pass the problems and proceed with the animation.
Link to Final Export: https://vimeo.com/199718425
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